"HI-OH!"
Monday Night Combat is a third-person shooter developed by Uber Enterainment. Released on August 11, 2010 for the Xbox 360 Arcade and January 24, 2011 for Windows by Steam, MNC is a class-based game where your team of 5 genetically-altered super-human clones destroy enemy players, their teams bots, and their Moneyballs... Sounds fun, right? Of course it does.
"Get Out There And Do Some Damage."
Monday Night Combat is a DOTA-sytle lane game, comparable to titles like Team Fortress- with a hint element of tower defense. As stated before, you play as a cloned pro, choosing one of 6 classes, including Assault, Tank, Sniper, Support, Gunner, and Assassin. Each class has its own unique skills and abilities which you upgrade with the money you collect during gameplay. You also use your cash to do things such as build turrets, spawn bots, and drink Juice (a.k.a. heroin in a can). You may also add endorsements to your Pro, increasing certain attributes such as Armor or Rate of Fire.
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Bullseye: MNC's masochistic, bacon-dropping mascot |
While there's several game modes to play in, we prefer Crossfire, the online death-match/base-invader game mode (we leik to slay silly n00bz). This type of match takes a combination of both skill and teamwork.What interesting about this game is that, if you're good enough, you can carry your team to victory almost by yourself, bathing in your enemies' blood, gold, and Juice while ripping down their defenses. However, if your not necessarily a MNC Achilles, you can stick next to your teammates and start bulldozing down a lane in no time, granted your pal isn't a newbie either. This makes almost every game high-impact and fast-paced.The class selection in this game is varied enough, no two pros being too similar to the next. If you're looking to jump right in to the heat of combat, you may prefer to play as
- Assault - 'High-energy' and 'boastful' describe Assault to a tee, as he is always looking to make the next big play (and maybe get into some other activities behind the stadium, judging by the looks of his eyes). With his jet pack he can zoom around the stage, peppering opponents with fire from his automatic rifle and grenade launcher. His sticky-bombs can be utilized in a variety of ways ranging from providing an extra jump boost, killing enemy pros, and getting the 'Headcrab' achievement. Assault is also able of grabbing an opponent during a rocket boost and nail them with a powerful uppercut, sending them far away.
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"Time to get our roll on!" -Assault |
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A deployed Gunner taking it easy. |
- Gunner - This massive, playful Hawaiian known as Gunner, equipped with his equally large minigun, mortar launcher and insatiable lust to "do it Tiki style", can dish it out crazy amounts of damage. Try to close the gap between you and Gunner's respective positions and you will be met with a powerful body slam, generating shock waves not even Gunner himself can surf. Paired with a Support, Gunners can become nearly unstoppable juggernauts, ripping down lanes with dual miniguns (once he's been fully upgraded, of course)
- Tank - Just like the name implies, Tank is slow and heavy, able to take serious amounts of damage without succumbing to the condition known as death. However, Tank is also very lethal, boasting a rail-gun as a secondary weapon, able to take on enemies at a distance, and his primary, a jetgun (similar to a jet engine), capable of melting the faces of those foolish enough to get close. My personal favorite, Tank can not only reduce his targets to ash with his guns, but also has grenade that explodes with stickers, damaging and blinding anyone in their blasts, as well as knock enemies off of the stage with his jet charge.
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Tank obviously doesn't use the LazeRazor for his face... |
Or, if you're not all about charging into battle, perhaps you will prefer the following pros:
Sniper - All pros on the field are subject to Sniper's attack. With his long-range rifle, he can pick off targets who haven't even left their base yet. To even get close to the Sniper, who excels in hard-to-reach areas, one must be careful to avoid his flak grenade, as well as his ice trap, which will freeze pros to the ground - allowing the Sniper an easy headshot. The sniper also appears to be a master of CQC (or golf, we're not sure which) as his grapple skill can, unlike other pros', be upgraded and used to smack an opponent backwards a great distance, allowing the Sniper to finish off the dazed foe, now again a distance away.
The annoyance of constantly being shot in the face
is made only worse by Sniper's insentient, nasally taunting.
Fun Fact: Support is good friends
with Goirgio TsoukalosSupport - Italian, whimsical, and extremely versatile, Support is a vital part of any team. With the use of his "extensive knowledge of cyberbiology and medicine," Support can both heal teammates and damage enemies with his fancy heal/hurt-gun. In addition, Support can upgrade allied turrets, making perform more efficiently, and hack enemy turrets, causing them to turn on their former masters. Aside from healing and hacking, Support also carries a shotgun that will make quick work of any opponent, just like his airstrike ability and Firebase (a mini-turret that can shred a pro in seconds).
Putting all the necessary 'ass'
in assassin.
Assassin - A silent killer, Assassin can show up anywhere in the battlefield at anytime. She wears light armor and uses only bladed weapons such as daggers and katanas, weilding them with deadly precision. Aside from being ridiculously fast (especially when using her dash ability), Assassin can toggle her invisibility on and off at will, and disappear in a burst of smoke if the situation gets too risky. She can perform a grapple move that will kill most pros instantly (except for Tank and Gunner), as well as fire unlimited shurikens from a blaster on her wrists, able to run down any pro who's somehow managed to escaped her grasp.
- Shitty Servers- The servers of this game are some times laggy and glitchy. So much so, that entire games will drop or cause you to ragequit. Of course, this can't really be so bad can it? Answer: Yes. MNC is notorious for having shitty sever quality. Chances range, we'd say, from about 25-50% (depending on the day) that a game your in will end via host migration or server downing.
- Summoning Sickness- If a player leaves a game, their space will be taken by another. However, when this happens late-game, they are useless; A first-level Assault isn't going to do anything but feed the enemy team. Perhaps if the newcomer was granted a large sum of money to 'catch-up' upon entering, it wouldn't be so bad, but nothing like this is implemented in the game. Bummer.
"An explosion of flavor - in your mouth."
- The Juice Is Loose - Juice, as stated before, is heroin. Pros who gather enough Juice can gain a massive boost to all aspects (resulting from their analgesia), allowing them to basically run through any opposition. While it takes some time to gain Juice from combat (for noobs), you may purchase it in-game for 500 of your make-believe monies. A player can get activate their Juice, kill an entire enemy base, and go back and buy some more when it runs out, creating a loop of pain and suffering for the other team (and probably a life-long addiction/dependency for the user)
Aside from the pesky server and programming bugs, this game is great for anyone looking for a fun and energetic shooter. The game play is balanced and can be enjoyed by both old-school shooter fan-boys and newbies to the genre alike. This game is also very funny; even someone who's not a gamer can appreciate the funny commentary of the pros and Mickey Cantor, announcer of Monday Night Combat. For $10 on Steam or 1200 Microsoft Points, this game is well worth the bucks.
TDWB Rating: 8/10
-written by Nick
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